An expanded resume with all my work experience and education.
Objective
I want to craft unique and memorable experiences through games that'll stick with players for years to come. I hope gain more experience and improve my skills in my efforts to reach this goal!
Work
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Omnicell, 2021 - Present
Full-stack web development on internal API foir web app. Software engineering for internal cloud-computing systems and automation.
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CPTC Visualizer, 2021 - 2022
Content designer and software developer. Implement strong visuals and programming for broadcasts centered around presenting non-expert information in a penetration testing setting.
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Lost & Found: New Harvest, 2018 - 2020
Game designer developing mechanics and systems for an educational card game. Web developer who maintains and updates game's website with new information and events.
Current Projects
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Palette Swap, 2021 - Present
Gameplay programmer improving internal game systems, and implementing new mechanics for the game. Level designer creating new challenges and interesting gameplay experiences for the player.
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3D Rendering Engine, 2021 - 2022
Graphics programmer using DirectX11 and DirectX12 to study and explore advanced graphics techniques, optimizations and engine architecture.
Education
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Rochester Institute of Technology, May 2022
Bachelor of Science: Game Design and Development, GPA 3.8
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German B2 Language Certification, June 2018
Skills
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Programming Languages
C#, C++, Python, HTML, CSS, JavaScript
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Software/Tools
Unity, DirectX11, DirectX12, OpenGL, Game Maker Studio 2, Blender, Microsoft Excel, Kubernetes, Argo Workflows
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Foreign Languages
German (written and verbal)
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If you just want the best and most-recent of my resume, here's a download to a generic version of it!
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