I want to craft unique and memorable experiences through games that'll stick with players for years to come. I hope gain more experience and improve my skills in my efforts to reach this goal!


  • Omnicell, 2021 - Present

    Full-stack web development on internal API foir web app. Software engineering for internal cloud-computing systems and automation.

  • CPTC Visualizer, 2021 - 2022

    Content designer and software developer. Implement strong visuals and programming for broadcasts centered around presenting non-expert information in a penetration testing setting.

  • Lost & Found: New Harvest, 2018 - 2020

    Game designer developing mechanics and systems for an educational card game. Web developer who maintains and updates game's website with new information and events.

Current Projects

  • Palette Swap, 2021 - Present

    Gameplay programmer improving internal game systems, and implementing new mechanics for the game. Level designer creating new challenges and interesting gameplay experiences for the player.

  • 3D Rendering Engine, 2021 - 2022

    Graphics programmer using DirectX11 and DirectX12 to study and explore advanced graphics techniques, optimizations and engine architecture.


  • Rochester Institute of Technology, May 2022

    Bachelor of Science: Game Design and Development, GPA 3.8

  • German B2 Language Certification, June 2018


  • Programming Languages

    C#, C++, Python, HTML, CSS, JavaScript

  • Software/Tools

    Unity, DirectX11, DirectX12, OpenGL, Game Maker Studio 2, Blender, Microsoft Excel, Kubernetes, Argo Workflows

  • Foreign Languages

    German (written and verbal)


If you just want the best and most-recent of my resume, here's a download to a generic version of it!



(412) 559-9702


1163 Firwood Drive
Pittsburgh, PA 15243
United States of America